War Rock Scores A Victory With Social Networks
filed in Site on Feb.09, 2010
GamersFirst Premier FPS Grows 1900 Percent On World Largest Social Network (PRWeb Feb 4, 2010)
Read the full story at http://www.prweb.com/releases/2010/02/prweb3560064.htm
filed in Site on Feb.09, 2010
GamersFirst Premier FPS Grows 1900 Percent On World Largest Social Network (PRWeb Feb 4, 2010)
Read the full story at http://www.prweb.com/releases/2010/02/prweb3560064.htm
filed in Site on Feb.09, 2010
Creative fans will have 5 weeks to design levels, graphics or sounds and get their work in the upcoming game Jetpack. The new release of Jetpack ends one of the longest Vaporware runs ever, since a sequel had been promised since 1995. 15 years later, the re-release of Jetpack will include significant enhancements to the classic game, including web play, high-res graphics, and remastered sound. (PRWeb Feb 9, 2010)
Read the full story at http://www.prweb.com/releases/2010/02/prweb3570044.htm
filed in Site on Feb.09, 2010
Nebraska Dentist and Professor authors new textbook with help from Text to Speech (PRWeb Feb 9, 2010)
Read the full story at http://www.prweb.com/releases/2010/02/prweb3583374.htm
filed in Site on Feb.09, 2010
Aftercad Software is pleased to announce that it has reached an agreement with the Open Design Alliance (ODA) to license the Live Web platform technology that powers Renderjam.com to the ODA. (PRWeb Feb 9, 2010)
Read the full story at http://www.prweb.com/releases/2010/02/prweb3581634.htm
filed in Site on Feb.08, 2010
Filed under: Sci-fi, EVE Online, Economy
Diagram shows real-world cost of losing ships in EVE Online originally appeared on Massively on Mon, 08 Feb 2010 21:00:00 EST. Please see our terms for use of feeds.
filed in Site on Feb.08, 2010
Filed under: World of Warcraft, Fantasy, MMO industry, News items, Legal
World of Warcraft in China remains hopelessly mired originally appeared on Massively on Mon, 08 Feb 2010 20:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
filed in Site on Feb.08, 2010
Filed under: Economy, News items, Virtual worlds
Planet Calypso player pays nearly $70,000 for virtual egg originally appeared on Massively on Mon, 08 Feb 2010 19:00:00 EST. Please see our terms for use of feeds.
filed in General on Feb.08, 2010
David Crane and Garry Kitchen, two of the most well-known game designers of the classic era, have formed a new game publisher named AppStar Games, Wired.com has learned.
The pair, known for their work on games like Pitfall! and Bart vs. the Space Mutants, will concentrate on small games for mobile devices like iPhone. AppStar’s first iPhone application, The Internal Magic of the Atari 2600 (pictured above), is already available. It’s an interactive walkthrough of the unique game design challenges of the Atari 2600, written from Crane’s firsthand knowledge of the hardware. Future installments of the series will focus in on the tricks that Crane employed in the design of Pitfall! and Dragster.
AppStar Games will officially announce its existence to the world later this week. It expects to release its first games later this year.
“We’re very excited about the dramatic shift that is occurring in the game industry with the advent of direct-to-consumer distribution of our titles,” said Crane in an emailed statement.
David Crane will be honored at next week’s DICE summit in Las Vegas with the Academy of Interactive Arts and Sciences’ inaugural Pioneer award.
Image: Wired.com
filed in Site on Feb.08, 2010
Filed under: Fantasy, Myst Online: URU Live, MMO industry, News items, Free-to-play
Myst Online is alive... again... for the, um, we lost count how many times it died originally appeared on Massively on Mon, 08 Feb 2010 18:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
filed in General on Feb.08, 2010

Chime, a downloadable musical puzzle game for the Xbox 360, feels like the love child of Tetris and Lumines.
With only five playable levels, the game feels a little light on content. But since publisher OneBigGame is a non-profit dedicated to making games that benefit children’s charities, the lack of variety is more than forgivable.
Besides, the game thanks you for doing the right thing right off the bat: Download Chime, fire it up and you’ve earned “Fairy Godmother” — a 50-point achievement that rewards you for simply donating.
“You’ve done a great thing and made the world a better place,” the achievement text reads. “Here’s a little gift!”
A slightly higher Gamerscore and the warm, fuzzy feeling of lending a helping hand aren’t the only reasons to play Chime. It does a fine job of putting gamers in the zone. Atmospheric music from composer Philip Glass, electronica hit-maker Moby, Peter Harnoll of Orbital, progressive trance DJ Markus Schulz and Lemon Jelly’s Fred Deakin certainly help. These shimmering tunes set the tone for the puzzling, which tasks players with fitting puzzle pieces together and claiming on-screen territory.
Players progress by dropping Tetromino-style pieces into blocks. With every pass of the game’s beat line, squares that the player creates are claimed. You can’t fail. In fact, the game board clears on its own as stale blocks dissolve. It takes a while to get the hang of exactly where you want to be putting your puzzle pieces, but once you get the rhythm of the game down its easy to get lost in the levels.
Chime provides a gaming trance that helps the needy and does it to the beat of Phillip Glass. Considering the fact that the game only costs $5, there’s little reason not to join the ranks of gaming’s fairy godmothers.
Image courtesy OneBigGame
See Also:
filed in Site on Feb.08, 2010
Filed under: Fantasy, Lineage 2, MMO industry, News items
Free trials ahoy for Lineage II originally appeared on Massively on Mon, 08 Feb 2010 17:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
filed in Site on Feb.08, 2010
Easydate owns one of the top ten UK dating brands www.BeNaughty.com , and with this partnership can now address the German, French Spanish and Italian speaking markets using Dating Factory’s white label dating platform. (PRWeb Feb 8, 2010)
Read the full story at http://www.prweb.com/releases/2010/02/prweb3559814.htm
filed in Site on Feb.08, 2010
Continue reading Five tips on being a better agent in Global Agenda
Filed under: Sci-fi, Tips and tricks, MMORTS, Global Agenda
Five tips on being a better agent in Global Agenda originally appeared on Massively on Mon, 08 Feb 2010 16:00:00 EST. Please see our terms for use of feeds.
filed in General on Feb.08, 2010
Electronic Arts bet big on the Super Bowl this weekend, forking over millions to run an ad for Dante’s Inferno during the big game.
Nielsen Co.’s ratings for Super Bowl XLIV show it as the most-watched program in television history, with about 106 million viewers. That beats the previous record, set by the season finale of M.A.S.H. in 1983. And it put Electronic Arts’ upcoming action game, a hack-and-slash mash-up of the famous poem and God of War, in front of a whole lot of gamers looking for the next big thing. Dante’s Inferno will be released for Xbox 360 and PlayStation 3 on Tuesday.
“As a company, we’re feeling really happy with our decision,” said EA product manager Phil Marineu. “We’ve had over three million impressions regarding our Super Bowl spot within the last 72 hours.”
Marineau tapped advertising agency Wieden + Kennedy to create the ad, which pairs the Bill Withers tune “Ain’t No Sunshine” with footage of the game’s protagonist chasing his beloved Beatrice into Satan’s domain.
Super Bowl advertising prices were down this year: According to TNS Media Intelligence, a thirty-second spot on CBS’s broadcast would set advertisers back between $2.5 and $2.8 million, a drop from last year’s $3 million.
Despite the recession discount, the decision to fork over the dough for an expensive Super Bowl commercial wasn’t an easy decision to make for Electronic Arts, Marineau said. But he says that Electronic Arts is concentrating on fewer, better games, “really doubling down on those titles that we feel are solid titles and can break through to the masses.”
Television advertising works when you need to convince the casual masses to buy your game, Marineau said, pointing out that EA’s ad for Mass Effect 2 that aired during the NFC championship saw huge numbers.
“We really need to distinguish ourselves” from competitors in the third-person action genre, Marineau said, calling out Sega’s Bayonetta and THQ’s Darksiders.
See Also:
filed in Site on Feb.08, 2010
Continue reading The Digital Continuum: Can story supplant grind?
Filed under: Game mechanics, Opinion, The Digital Continuum, Star Wars: The Old Republic
The Digital Continuum: Can story supplant grind? originally appeared on Massively on Mon, 08 Feb 2010 15:00:00 EST. Please see our terms for use of feeds.
filed in Site on Feb.08, 2010
Filed under: World of Warcraft, Fantasy, Screenshots, One Shots
One Shots: Hanging with the boss originally appeared on Massively on Mon, 08 Feb 2010 14:00:00 EST. Please see our terms for use of feeds.