Over the last year, the internet has been positively flooded by hundreds of free-to-play MMOs from Evony to Runes of Magic. While small fry compared to the likes of EVE, WoW and City of Heroes, they have their own playerbases, their own (albeit smaller) legions of fans who are as just as devoted to their MMO as any other fan is to their chosen title. But does a game that is free automatically make it worse than something you pay good money for?
Continue reading Does an MMO have to cost money to deliver fun?
Filed under: World of Warcraft, Fantasy, Sci-fi, City of Heroes, EVE Online, Perfect World, Opinion, Free-to-play, Runes of Magic
Does an MMO have to cost money to deliver fun? originally appeared on Massively on Sun, 19 Jul 2009 16:00:00 EST. Please see our terms for use of feeds.

