In all, it's a great post, offering up some frank "making-of" type information for those who are curious about how this indie studio is moving forward with their work on Fallen Earth. Also included are a series of interior and exterior images showing before and after - updates that will help to improve the overall look and feel of the game. For an apocalypse, we think it looks pretty cool, and can't wait until we ride into Embry and see all new, less memory-intensive buildings.
Filed under: Sci-fi, Fallen Earth, New titles, News items
Fallen Earth's art director talks about updating the apocalypse originally appeared on Massively on Sun, 27 Sep 2009 12:00:00 EST. Please see our terms for use of feeds.
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