Still, not everything is completely negative for The9. In the on-again-off-again World of Warcraft presence in the Chinese market altogether, owing to the squabble between The Ministry of Culture and the General Administration of the Press and Publication (GAPP), they've seen an increase in players from when they initially lost World of Warcraft. According to reports, the increase -- a modest bump from 3.2 to 3.4 million players -- is owing largely to a new update to Soul of the Ultimate Nation, as well as their other games Sword of the New World, FIFA Online, and Atlantica Online. Now, so long as more of their shareholders don't wind up suing them for making misleading statements about their connection with Blizzard, things might just start looking up for this former major player in the Chinese MMO market.
Filed under: World of Warcraft, MMO industry, News items, Legal
The9 sees enormous drop in profits after split with Blizzard originally appeared on Massively on Sun, 29 Nov 2009 12:00:00 EST. Please see our terms for use of feeds.
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