The problems with the system are brought up in the comments of the above entries -- achievements can often wind up being used as a form of highly-prohibitive gating, where someone lacking the completion achievement isn't capable of getting a group to move through it. As a whole, though, it allows for people to enjoy an entirely different venue of the game, and offers motivation to perform content that would otherwise be gathering dust after a certain point. Wherever you play, achievement markers are becoming more and more ubiquitous, and the fact that clearing them out is newsworthy just shows the degree to which they've permeated our consciousness and the genre.
Filed under: Culture, Game mechanics, Opinion, Academic
Achievements across the genre originally appeared on Massively on Thu, 03 Dec 2009 09:00:00 EST. Please see our terms for use of feeds.

