It was the public domain market on the Amiga that really caught my attention. It's one thing to play a game, but here was the opportunity to make one and sell it via a page in CU Amiga magazine or a PD order disk. I've always been more interested in making games than playing them but being young with no programming experience, I was limited in what I could do. I tooled endlessly with the "Shoot 'em up Construction Kit" and "Reality Game Creator" packages, making countless primitive prototype games that only I ever played.
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Filed under: Real life, Culture, Opinion, Virtual worlds, MMOrigins
MMOrigins: Life's funny like that originally appeared on Massively on Fri, 11 Dec 2009 19:00:00 EST. Please see our terms for use of feeds.

