Each research point you had became a ticket in an on-going lottery and the prize was essentially a license to print money. After many player-run cartels, rampant price gouging and one incident of developer misconduct, CCP replaced the blueprint lottery with the "Invention" system. Although the invention system contains no way to get an original Tech 2 blueprint, it does allow players to upgrade Tech 1 blueprint copies into limited-run Tech 2 versions.
In this second part of my guide to research in EVE, I look into Tech 2 blueprints. I delve into the invention system, explain how to make your own Tech 2 blueprints and look at all the variables that could help you get an edge in a competitive marketplace.
Continue reading EVE Evolved: Research: Invention and Tech 2
Filed under: Sci-fi, EVE Online, Game mechanics, Guides, Crafting, Professions, Making money, PvE, Academic, Education, EVE Evolved
EVE Evolved: Research: Invention and Tech 2 originally appeared on Massively on Sun, 20 Dec 2009 18:00:00 EST. Please see our terms for use of feeds.

