Starting with the dusty wasteland of the Orcish homeland (complete with Goblinball field) and the elven land of Tenebra, the preview moves on to contested territories and dungeons. Asee-Teph, one of the first contested areas, seems to have more than a few factional artillery pieces in place across this jungle-like area. Following that is Eljune, which seems to be the border between forest and tundra, as well as home to demons and ruins.
The previews also include a handful of dungeons: the dark and forbidding Castle Blight, the industrial Lab Thirteen overrun with giant insects, and the ethereally gothic Darkblood Citadel. Allods Online has been generating some impressed reactions, and these previews help show why, even if it's only showing the impressive visuals.
Filed under: Betas, Fantasy, Previews, Free-to-play, Allods Online
Allods Online gears up for Closed Beta Test 3 with preview articles originally appeared on Massively on Mon, 28 Dec 2009 12:00:00 EST. Please see our terms for use of feeds.
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