"It's more of a single player experience than I'd like." said Alexis, who is the Chief Narrative Officer for the game. "We are always looking at ways to make it more social, we want to give more direct ways to interact with other people. I want to get as much variety in there as possible. But it's finding the right balance of making somebody's experience unique to them without going crazy trying to cater at every possible stage." But how to combat a player feeling as though his or her experience is devalued by seeing the same thing come up in their friend's streams? "The way to deal with that, really, is just to write more content."
Continue reading GDC10: Our chat with Echo Bazaar's Alexis Kennedy
Filed under: Interviews, Free-to-play, Browser, Casual
GDC10: Our chat with Echo Bazaar's Alexis Kennedy originally appeared on Massively on Tue, 16 Mar 2010 11:00:00 EST. Please see our terms for use of feeds.

