Fallen Earth dev journals detail respecs, effects and melee animation changes

With so many rapid-fire changes coming to Fallen Earth lately, some players may feel like they’ll miss something important if they so much as blink.

Updates such as Blood Sports and mounts are getting plenty of attention, but there are many other things that you may be excited about while at the same time wishing they were explained as thoroughly as some of the others. The respec option, for example, is a fantastic opportunity for those of us who spent points unwisely while we were still learning how it all worked. The effects revamp is certainly going to have a significant effect on gameplay as well, but these are both potentially complicated updates. The Fallen Earth team is working to make sure that everyone understands how the updates will work and how they affect the players, starting with a pair of brand new dev journals. There are separate entries for both the respec and for the effects revamp, each detailing how they will work and offering a few hints for making the most of them.

And finally, Fallen Earth‘s Lead Animator Gabriel Smith has given us a great advance look at the melee animation improvements that we’ll see in patch 1.4. Follow along after the jump to see what Gabriel had to say, and don’t forget to check out the respec and effects dev journals as well.

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Fallen Earth dev journals detail respecs, effects and melee animation changes originally appeared on Massively on Thu, 29 Apr 2010 10:30:00 EST. Please see our terms for use of feeds.

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