The next big update is here! This time it’s focused on the personal stories behind our characters. ArenaNet’s Ree Soesbee, the Lore & Continuity Designer for Guild Wars 2, lays it all out for us:
“One of the challenges of a massively-multiplayer game is that in being inclusive to a vast number of people, it loses a lot of the personal interaction that makes single-player RPGs so much fun. When you’re looking at the games on the store shelf, it seems you have only two options – a game that you can play with your friends, or a game that has a satisfying personal story. The Guild Wars 2 design team believes that a game should have both.”

To check out the rest of that article over on GuildWars2.com, and head over to the forum to comment: Personal Stories
