HP, MP, and TP, previously stats that could be raised as a character's physical level improved, now increase automatically with physical level. Three stats -- Agility, Charisma, and Luck -- have been yanked, with the six remaining stats (Strength, Vitality, Dexterity, Piety, Mind, and Intelligence) still raised via points. It also appears that damage will be applied to various parts of a monster's body, allowing for tricks such as disabling a monster's special attacks via careful targeting. While we don't know quite enough to start down the road toward min-maxing characters in Final Fantasy XIV, we're getting a clearer picture of the game's operation every day.
Filed under: Betas, Fantasy, Game mechanics, News items, Consoles, Final Fantasy XIV
More information on the stats of Final Fantasy XIV originally appeared on Massively on Sun, 27 Jun 2010 13:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments

