Free for All: How much for a ten-spot?

Filed under: , , , , , , ,

In this week's Free for All, I decided to check out some cash-shop games to see what I might get for 10 U.S. dollars. For the record, some games can be subscription-based and still have cash shops, and some games can have cash shops that have been redesigned and tweaked so that they do not fit into the same old "cash-shop" model. For clarity, I stuck to cash shops that normally pop up while you're in-game -- usually inside their own window. Sometimes, though, the cash shops might be accessed or found on the games' main websites, as well.

It was hard to choose, being that I generally don't buy from cash shops any more. It takes a very special product (like Wurm Online's currency) to get me to pay, namely because I do not spend as much time in a single game as I used to. Actually, let me rephrase that before someone starts to write a comment based on that statement: I still spend a lot of time in certain games, like anyone else, but my pace has slowed. Most of the cash-shop items out there are convenience items -- simply time-travel devices that allow the player to speed up his experience. Since I have all the time in the world because of the free nature of these games, speeding up is not something I am interested in.

So, let's look at a few cash shops to see what piqued my interest!

Continue reading Free for All: How much for a ten-spot?

MassivelyFree for All: How much for a ten-spot? originally appeared on Massively on Wed, 29 Sep 2010 13:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Tags:

No comments yet.

Leave a Reply

You must be logged in to post a comment.