GuildMag Issue 5: Frigid Times


The fifth issue of GuildMag is out for viewing pleasure! Remember to sign up for the newsletter if you wish to be kept up-to-date!

Whew, what an amazing year it has been! We’ve seen a lot of progress on Guild Wars 2 as well as new content for Guild Wars itself. For our last issue of the year we were hoping to have it done before Christmas, but even we can not combat the holidays. One thing is sure, we’re going to end the year with a bang, and we wish all of you a happy and great New Year!

We managed to get the last interview with ArenaNet’s Game Designer and RPG legend Jeff Grubb on Guild Wars 2. Next to that we got lore on Wintersday, the Shiverpeaks, the Dwarves, and Grenth. Finally, we return with our holiday fashion, a talk with the king of the snowmen Daniel Frozenwind, a new title hunters article, and Izari covers the ins and outs on what it means to be a Guild Master. We obviously have a lot more for you to read, including several articles from our new team members which you can find a small introduction inside the magazine as well!

(comments)


Jan. 3rd: GuildMag has published the lore interview separately from the issue for reading pleasure. You can view the interview here on their official site.

GuildMag: On the Ghosts of Ascalon map, the Maguuma Jungle seems to be called the Maguuma Wastes. Is it no longer called the Maguuma Jungle or is it just the top, dry portions seen in GW1 that are now called Maguuma Wastes?

Jeff Grubb: The northern parts of the Maguuma Jungle have dried out, creating the wastes (the southern regions, where the asura and sylvari have set up their nations, are considered part of the Tarnished Coast). This change has been attributed to the rise of the Elder Dragons, but that has not been confirmed, and there may be other nefarious agents at work.

(comments)

Tags:

No comments yet.

Leave a Reply

You must be logged in to post a comment.