Filed under: Trailers, Video, Culture, Game mechanics, MMO industry, News items, Free-to-play, Not So Massively
With the undeniable popularity of MMOs and microtransaction-based payment models becoming a widely accepted industry standard, the online space has seen a virtual revolution in multiplayer games. The past few years have seen the release of countless MOBAs and other multiplayer games that aren't quite MMOs. Some focus on primarily co-operative gameplay, while others cater to more traditional competitive multiplayer roots. Many feature persistent characters who level up, items carried forward between games, or stat-tracking systems to record performance. Developers have been blurring the line between MMOs and traditional online games, and we're here to explore the difference.
Last week, we discussed HoN's new hero Silhouette, LoL's 24th summoner showcase and cutesy Cottontail Teemo skin, Bloodline Champions' Easter updates, Darkspore's new hero Skar and Hi-Rez Studios' new MOBA, Smite. In this week's edition of Not So Massively, we look at Bloodline Champions' $5,000 U.S. tournament, Darkspore's final release, LoL's new champion Rumble, and updates to Defense of the Ancients. We also take a first look at Metal Assault, a new online game by Aeria Games.
Continue reading Not So Massively: Serious internet business
Not So Massively: Serious internet business originally appeared on Massively on Sat, 30 Apr 2011 20:00:00 EST. Please see our terms for use of feeds.

