Storyboard: Making the most of the event

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It's Tuesday night, and your guild has been hosting a roleplaying event that started back at 7 p.m. You've been here for two hours, and you can't shake the feeling that you're essentially watching every high school party ever unfold in front of you in-character. A slow and (to your opinion) half-hearted conversation is the only thing happening, and everyone else's character is just standing around waiting to have something involving happen. And in the back of your mind, you assume that everyone else must enjoy this sort of thing and that there's something wrong with you because you don't.

True story? Yes. Far too often, I've seen this happen -- and in my younger days of roleplaying, I would let it happen. And since I want to start talking more about events, it strikes me that one of the first things to talk about is how to improve your enjoyment of events from an attendee's standpoint. You didn't organize what's going on, and you didn't have a theme in mind, but you're here now and you are either going to spend the rest of the evening standing and not having fun... or you're going to enjoy yourself.

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MassivelyStoryboard: Making the most of the event originally appeared on Massively on Fri, 27 May 2011 13:00:00 EST. Please see our terms for use of feeds.

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