The Mog Log: Land and Hand rising

Filed under: , , , , , ,

The Mog Log header illustration by A. Fienemann
Two big pieces of news came out of the development pipeline for Final Fantasy XIV over the past couple of weeks. First, we're seeing a big streamlining process coming to crafting. Second, we're seeing a brand-new stealth ability for Disciples of the Land and only Disciples of the Land. Like clockwork, the former has already started prompting questions about dumbing down the game or stripping out the fun of crafting, and the latter has prompted all sorts of questions about balance and whether or not it's removing something integral to the game.

Of course, we've also seen no shortage of people happy about both of these changes; I don't mean to imply that there's some sort of uniform opposition to this approach. And these are big changes, without a doubt. Coeurl Step essentially removes monsters from the equation for all but the rarest gathering attempts, and changes to synthesis greatly simplify the system's overall level of complexity. It's easy to see both of these as negatives, but it's also easy to see both of them as positives when you look at the roles of the classes in the game and the overall thrust of the changes.

Continue reading The Mog Log: Land and Hand rising

MassivelyThe Mog Log: Land and Hand rising originally appeared on Massively on Sat, 27 Aug 2011 15:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Tags: , , , , , , , , , , , , , , ,

No comments yet.

Leave a Reply

You must be logged in to post a comment.