MMObility: What makes a good mobile game to me

Filed under: , , , , , ,

Fleck screenshot
Over the time I have been exploring mobile gaming, especially since I have been writing this column, I've discovered exactly what I like and dislike about the genre. Mobile MMOs are the tiniest niche within the greater world of MMOs. Some would say that MMOs are even a tiny corner of gaming in general. While I don't quite agree, I would say that explaining my column to random game shop employees or curious friends is quite the challenge.

"You write about games... on your phone?"

"Yes, massively multiplayer games."

"Huh?"

Luckily there are many new ones that offer a much more robust gaming experience. I can proudly show people examples of games like Order and Chaos Online, Star Legends or Illyriad. Of course, I sift through many poor examples before I get to the good ones. So let's take this opportunity to discuss what I think makes for a good game. Click past the cut and feel free to add your ideas in the comments section!

Continue reading MMObility: What makes a good mobile game to me

MassivelyMMObility: What makes a good mobile game to me originally appeared on Massively on Tue, 30 Aug 2011 20:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Tags: , , , , , , , , , , , , , , , ,

No comments yet.

Leave a Reply

You must be logged in to post a comment.