Filed under: World of Warcraft, Fantasy, Game mechanics, New titles, Previews, News items
The big day-one BlizzCon announcement is that Mists of Pandaria is going to be the next World of Warcraft expansion, and we've got some new details on what players can expect from the new content. For starters, Blizzard is once again reworking the talent system, as the studio feels that the current system hasn't aged well and has been plagued with cookie-cutter builds. Instead, each class will have a single talent tree, and every 15 levels players will choose one of three available talents. Talent builds can be changed as easily as glyphs, meaning it's possible to customize your talents mid-instance in order to tune for a specific fight. Outdoor raid bosses are making a return, and Blizzard is aiming to allow players to choose their own paths through the content rather than forcing them onto a set path.For more details, head on past the cut!
Continue reading Blizzard discusses Mists of Pandaria details
Blizzard discusses Mists of Pandaria details originally appeared on Massively on Fri, 21 Oct 2011 16:25:00 EST. Please see our terms for use of feeds.

