Rise and Shiny recap: Dungeon Fighter Online

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Dungeon Fighter Online screenshot
I'm glad that over the last week I found the time to finally get me some Dungeon Fighter Online by Nexon. I knew that it has quite the following, and I knew that it's supposed to be a blast, sort of like an 8bit Vindictus, but I was still surprised at a few things while I played. The game isn't what I thought it would be in several ways. NPCs have voices and hand out actual quests, the world is more open than I thought it would be, and the graphics feel snappy and fluid despite their primitive nature.

Don't get me wrong -- there is plenty that needs to be tweaked or fixed before the game smells of anything near perfection. Much of it is beyond the ability of the developers, but many of the problems with the game could be fixed relatively easy.

Click past the cut and I'll tell you what I thought during my time fighting in dungeons... online!

Continue reading Rise and Shiny recap: Dungeon Fighter Online

MassivelyRise and Shiny recap: Dungeon Fighter Online originally appeared on Massively on Sun, 25 Dec 2011 14:00:00 EST. Please see our terms for use of feeds.

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