Filed under: Betas, Polls, Events, real-world, Game mechanics, MMO industry, Hands-on, Humor, Miscellaneous, MMObility
I thoroughly enjoy reading your comments, especially when the discussion turns to game design or suggestions for development. I decided it was high time that I sat down and experienced, even if just a little, how the design process goes. I've had plenty of peeks at different studios, but I wanted to know what it is like to actually make a game from basically beginning to end.So for the next four weeks, I will be doing something special. I invited indie developer Dave Toulouse, maker of Golemizer and Star Corsairs, to help me in this journey. If you'd like to find out more about Dave, you can visit his official website, follow him on Twitter, or even read an interview I did with him a while ago. He really is the epitome of the indie spirit, and I am so thankful that he volunteered to do this with me.
The goal is to start with a basic idea and framework, and using input from our discussions and from reader comments, assemble a very basic working mobile MMO. So let's get started!
Continue reading MMObility: Let's make a mobile game, part one
MMObility: Let's make a mobile game, part one originally appeared on Massively on Fri, 03 Feb 2012 21:00:00 EST. Please see our terms for use of feeds.

