Filed under: Betas, Video, Game mechanics, New titles, PvP, News items, Free-to-play, Dev Diaries, Not So Massively, MOBA, League of Legends
League of Legends revealed Nautilus this week, continued its world tour with a look at the community in Singapore and Malaysia, and announced impending nerfs to Sona, Soraka and Vladimir. Dota 2 fans faced yet another week without updates as Valve was busy this week installing new servers. Bloodline Champions released a gameplay video of its new bloodline, Headhunter, and Rise of Immortals revealed that its next character will unexpectedly be a US marine. Upcoming FPS Firefall tackled the question of whether it's an MMO this week, while futuristic FPS Blacklight: Retribution released a new Intel Report video on its Piledriver map.Diablo III revealed further details of the game's difficulty modes this week, confirmed a Q2 2012 release target, and launched the Battle.Net Balance service. We also discovered new map restrictions coming to the beta that will stop players from playing with the map permanently open. Torchlight II's website was overhauled this week, and Runic Games revealed that the game's beta will be starting soon. Dungeon crawler Path of Exile continued its own beta this week with patch 0.9.6 and showed just how complicated its passive skill tree is with a new calculator.
Continue reading Not So Massively: MOBAs, shooters, and dungeon crawlers
Not So Massively: MOBAs, shooters, and dungeon crawlers originally appeared on Massively on Mon, 13 Feb 2012 20:00:00 EST. Please see our terms for use of feeds.

