Filed under: Fantasy, EVE Online, Business models, PvP, Opinion, RuneScape, Free-to-play, Browser, Casual, MMORTS, Humor, Miscellaneous, Sandbox
Last week, I introduced you to two of my favorite free-to-play or freemium payment models. Payment models are endlessly fascinating because so many players normally didn't think about them until free-to-play and freemium models stopped being something that only came from foreign shores. Now, everyone has an opinion about which payment model is the best. I tend to love simple ones, as close to simple as I can get. If a game is truly wonderful, however, I don't care if the developers ask players to cut off their right arms. I've paid my fair share and continue to do so.In fact, in one of the most disturbing trends of the last few years, players have begun bemoaning the lack of a free version of their favorite game. I see it all the time: players publicly wishing for the time that their favorite game will go free-to-play so they can return without paying a dime. Sure, I can understand being strapped for cash and needing an easy way to get back to an old title, but come on... those titles might not be around much longer if players do not support them in the first place. I am not a fan of free-to-play because I am cheap or because I need to avoid paying developers what they deserve. I have said it before, and I will say it again: I am a fan of free-to-play because it lets me decide when I want to spend my money. There's a big difference.
So let's chat about two of my favorite game's payment models.
Continue reading Free for All: Comparing the payment models of RuneScape and Illyriad
Free for All: Comparing the payment models of RuneScape and Illyriad originally appeared on Massively on Wed, 15 Feb 2012 21:30:00 EST. Please see our terms for use of feeds.

