Filed under: Fantasy, EverQuest, Interviews, MMO industry, Free-to-play, Mac, Massively Interviews, The Game Archaeologist
A week ago I sat here writing up what I thought was going to be the epitaph for EverQuest's odd foray into an Apple-only product, EverQuest Macintosh. The word came down from on high that with the coming of free-to-play, EQMac's diminutive server population would be ushered out the doors as Al'Kabor got sent to the retirement home.That was a week ago. Boy, what a difference a week makes, right?
Since the writing of that article, we received word that not only did Sony Online Entertainment reverse its decision to kill EQMac but that it will be making the server completely free for its community for the indefinite future. I learned that while under the influence of a 102-degree fever, so I initially thought it was just my brain cooking in my skull. But no, it was the truth. So what happened in the span of that week? Why did SOE do a 180 and keep alive an ancient relic of its flagship MMO?
For the whole, unadulterated truth, I called up SOE President John Smedley to get the full scoop on the wild rollercoaster he's taken this loyal community on these past few weeks. Finding out what he said will only cost you one click. It's worth it, trust me.
Continue reading The Game Archaeologist chats with John Smedley about EQMac's salvation
The Game Archaeologist chats with John Smedley about EQMac's salvation originally appeared on Massively on Tue, 21 Feb 2012 14:00:00 EST. Please see our terms for use of feeds.

