One piece of advice you often see in guild advice write-ups is that you should delegate tasks to officers, not try to handle everything on your own. It makes sense because running a guild requires many layers of leadership, and it’s impossible for one person to successfully handle everything.
But at what point do you start to reach critical mass — when you have too many people involved in the guild’s management? There’s no magic number, but there are a few things to consider when sharing the duties. Let’s look at some key factors in this week’s Guild Counsel.