Filed under: Betas, Sci-fi, Video, Bugs, Game mechanics, Previews, Opinion, Humor, Rise and Shiny, Livestream, Miscellaneous
I should have known something was up. I just should have trusted my gut and avoided this game, but no. No, instead I have to be the one who gives into curiosity and says, “Hey, I wrote about that game on my blog almost four years ago… what’s it been up to lately?” There’s something potentially dangerous about playing a game that has had an identity crisis for so long. Then again, I’m a huge Ryzom fan, and that game has been through the ringer more times than I can remember.
Taikodom is now called Taikodom: Living Universe. I’m not sure when things changed without comparing back to that old blog post, but the changes are obvious. No more avatars? OK then. A different UI? That’s fine. But — and this is where my older gamer memory starts to get the best of me — I distinctly remember Taikodom being sort of fun back then. The version I played this week was anything but fun.
Continue reading Rise and Shiny: Taikodom
Rise and Shiny: Taikodom originally appeared on Massively on Sun, 02 Dec 2012 12:00:00 EST. Please see our terms for use of feeds.
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