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The Firing Line: A look at World of Tanks
GDC Online 2011: Raph Koster speaks on the gamification of real life
Runes of Magic partners with Overwolf for social media functionality
Blizzard’s Titan a ‘casual’ MMO
Free for All: What does action-based gaming mean for the future?
Blizzard: ‘Changing mechanics to be more reasonable and less punishing is an improvement’
The Soapbox: Classism and the oxymoron of the casual MMO
The Soapbox: Time is money, friend
The Soapbox: Accessibility and customer service
Ablegamers releases shopping list for disabled players
New Darkfall blog talks optimizing interaction and offline leveling
Free for All: The camera control blues (or how I judge thee, F2P grinder)
Age of Conan’s Morrison on designing for challenge and accessibility