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	<title>Be The Gamer &#187; Galaxies</title>
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		<title>The Guild Counsel: What if the game leaves you?</title>
		<link>http://www.bethegamer.com/2011/12/15/the-guild-counsel-what-if-the-game-leaves-you/</link>
		<comments>http://www.bethegamer.com/2011/12/15/the-guild-counsel-what-if-the-game-leaves-you/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 20:30:00 +0000</pubDate>
		<dc:creator>Karen Bryan</dc:creator>
				<category><![CDATA[Sony-Online-Entertainment]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[classic-mmo]]></category>
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		<guid isPermaLink="false">http://massively.joystiq.com/2011/12/15/the-guild-counsel-what-if-the-game-leaves-you/</guid>
		<description><![CDATA[Filed under: Sci-fi, Video, Guilds, MMO industry, Star Wars Galaxies, Massively Interviews, Massively Event Coverage, Livestream, The Guild Counsel, Sandbox
	
In previous Guild Counsel columns, we've tackled the issue of players leaving their guilds or...]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/15/the-guild-counsel-what-if-the-game-leaves-you/"><img alt="SWG sunset" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/swg-sunset-1323878620.jpg" /></a></div>
In previous <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a> columns, we've tackled the issue of players leaving their guilds or even their games, but what about when the game leaves you? Recently, this has become an issue that, sadly, we're seeing more and more often, with announced closings of MMOs and even studios.<br />
<br />
This week, <a href="http://www.starwarsgalaxies.com"><em>Star Wars Galaxies'</em></a> eight-year-plus run will come to an end, and the servers will shut down at midnight EST tonight. I saw a <a href="http://massively.joystiq.com/2011/11/01/the-game-archaeologist-and-the-classic-mmos-in-october/">terrific tribute video</a> made by Kyranna Mythina from the Starsider server, and I wanted to get some thoughts about the game and its closing. Read on for Kyranna's best memories of the game as well as thoughts about the end... and where to go from there.<p><a href="http://massively.joystiq.com/2011/12/15/the-guild-counsel-what-if-the-game-leaves-you/" rel="bookmark">Continue reading <em>The Guild Counsel: What if the game leaves you?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/15/the-guild-counsel-what-if-the-game-leaves-you/">The Guild Counsel: What if the game leaves you?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Dec 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/15/the-guild-counsel-what-if-the-game-leaves-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20127850/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/15/the-guild-counsel-what-if-the-game-leaves-you/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></content:encoded>
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		<title>Star Wars Galaxies&#8217; GU20 brings the GCW to space</title>
		<link>http://www.bethegamer.com/2011/08/18/star-wars-galaxies-gu20-brings-the-gcw-to-space/</link>
		<comments>http://www.bethegamer.com/2011/08/18/star-wars-galaxies-gu20-brings-the-gcw-to-space/#comments</comments>
		<pubDate>Thu, 18 Aug 2011 23:00:00 +0000</pubDate>
		<dc:creator>Brianna Royce</dc:creator>
				<category><![CDATA[Sony-Online-Entertainment]]></category>
		<category><![CDATA[Classes]]></category>
		<category><![CDATA[galactic-civil-war]]></category>
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		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://massively.joystiq.com/2011/08/18/star-wars-galaxies-gu20-brings-the-gcw-to-space/</guid>
		<description><![CDATA[Filed under: Sci-fi, Classes, Patches, PvE, Star Wars Galaxies, Sandbox
	
Star Wars Galaxies may be due for a tragic space opera death come December, but that doesn't mean the devs are twiddling their thumbs in the meantime. This morning, Sony Online E...]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/08/18/star-wars-galaxies-gu20-brings-the-gcw-to-space/"><img alt="Star Wars Galaxies screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/civilwar.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/category/Star-Wars-Galaxies/">Star Wars Galaxies</a></em> may be due for a tragic space opera death come December, but that doesn't mean the devs are twiddling their thumbs in the meantime. This morning, <a href="http://massively.joystiq.com/tag/Sony-Online-Entertainment/">Sony Online Entertainment's</a> sci-fi sandbox received a major faction and space update, making the ongoing Galactic Civil War content truly interplanetary. According to the patch notes, players can now "participate in dynamic space battles and fight alongside or against Ace pilots including Darth Vader, Luke Skywalker and Boba Fett" above iconic planets like Tatooine, Corellia, Naboo, Lok and Dantooine. The patch offers new duty missions for player Pilots as well as awards for participation in the new content, and recurring station events ensure that players can always find some action in the cold black of space.<br />
<br />
Medics and Smugglers also received profession tweaks to bring them into balance with the other classes, and Shipwrights will be happy to learn that the update's new starships are in fact player-craftable.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/18/star-wars-galaxies-gu20-brings-the-gcw-to-space/">Star Wars Galaxies' GU20 brings the GCW to space</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 18 Aug 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/18/star-wars-galaxies-gu20-brings-the-gcw-to-space/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20021391/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/18/star-wars-galaxies-gu20-brings-the-gcw-to-space/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Hyperspace Beacon: Bucket list</title>
		<link>http://www.bethegamer.com/2011/08/16/hyperspace-beacon-bucket-list/</link>
		<comments>http://www.bethegamer.com/2011/08/16/hyperspace-beacon-bucket-list/#comments</comments>
		<pubDate>Tue, 16 Aug 2011 19:30:00 +0000</pubDate>
		<dc:creator>Larry Everett</dc:creator>
				<category><![CDATA[BioWare]]></category>
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		<guid isPermaLink="false">http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/</guid>
		<description><![CDATA[Filed under: Sci-fi, New titles, Opinion, Humor, Star Wars: The Old Republic, Hyperspace Beacon
	
Once we start Star Wars: The Old Republic, we will not be able to stop. After only playing the game twice, I have a hard time going back to other games be...]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/"><img alt="Hyperspace Beacon: Bucket list" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/hb-header-bucket-list.jpg" /></a></div>
Once we start <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a>, we will not be able to stop. After only playing the game twice, I have a hard time going back to other games because -- among other things -- voice-over dialogue is far superior to walls of text any day. Then, of course, we can't forget character choices. We will be able to tell the quest-giver what we think of fetching that item for him at the shop when he could just as easily get it himself if he decided to walk 10 feet to the building next to him. That leads me to the point of this article.<br />
<br />
Despite all the incredible things we will be able to do in <a href="http://swtor.com"><em>SWTOR</em></a>, certain others will be missed once the game launches. Particular staples of MMO games, in general, will never be seen again. As someone who is placing his MMO future in <em>TOR</em>, I suggest creating a bucket list. Let's face it: When <em>The Old Republic</em> releases, we cannot look back to other MMOs. They will be dead to us. After the cut, I have complied a list of 10 items that we will never see again once we start playing <em>TOR</em>. Count them down with me.<p><a href="http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Bucket list</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/">Hyperspace Beacon: Bucket list</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Aug 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20017594/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Hyperspace Beacon: Post mortem</title>
		<link>http://www.bethegamer.com/2011/06/28/hyperspace-beacon-post-mortem/</link>
		<comments>http://www.bethegamer.com/2011/06/28/hyperspace-beacon-post-mortem/#comments</comments>
		<pubDate>Wed, 29 Jun 2011 00:00:00 +0000</pubDate>
		<dc:creator>Larry Everett</dc:creator>
				<category><![CDATA[BioWare]]></category>
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		<guid isPermaLink="false">http://massively.joystiq.com/2011/06/28/hyperspace-beacon-post-mortem/</guid>
		<description><![CDATA[Filed under: Sci-fi, Lore, New titles, Opinion, Star Wars Galaxies, Star Wars: The Old Republic, Hyperspace Beacon
	
When a company ends a project or when a theatre production ends, the producers and directors will usually do an analysis of the project...]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/hyperspace-beacon/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/hb-post-mortem.jpg" vspace="4" /></a></div>
When a company ends a project or when a theatre production ends, the producers and directors will usually do an analysis of the project. They will give a rundown of what performed well and what performed poorly. The idea is to ensure that the next project delivers better results than the previous one. Granted, we will not be able to sit in on the official post mortem meeting for <a href="http://starwarsgalaxies.com"><em>Star Wars Galaxies</em></a>, but we can do our own analysis of what happened.<br />
<br />
As I said above, the idea is to take what we learned from the previous project and apply it to the next one. In the eyes of a Star Wars MMO fan, the next project will be <a href="http://swtor.com"><em>Star Wars: The Old Republic</em></a>. Now to be fair, I already have <a href="http://massively.joystiq.com/tag/WHTNMIISWTORBKOLIPW/">a series of articles</a> that feature the mistakes <a href="http://massively.joystiq.com/category/star-wars-galaxies/"><em>SWG</em></a> made that we don't want to see in <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>The Old Republic</em></a>, so this time around, I figured it would be best to show off the good things <em>SWG</em> did that should probably be repeated in <em>SWTOR</em>. This is by no means exhaustive, but it's a couple of the big ones in my mind.<p><a href="http://massively.joystiq.com/2011/06/28/hyperspace-beacon-post-mortem/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Post mortem</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/28/hyperspace-beacon-post-mortem/">Hyperspace Beacon: Post mortem</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Jun 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/28/hyperspace-beacon-post-mortem/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19977020/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/28/hyperspace-beacon-post-mortem/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Exclusive: Smedley on the sunsetting of Star Wars Galaxies [Updated]</title>
		<link>http://www.bethegamer.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies-updated/</link>
		<comments>http://www.bethegamer.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies-updated/#comments</comments>
		<pubDate>Fri, 24 Jun 2011 21:00:00 +0000</pubDate>
		<dc:creator>Brianna Royce</dc:creator>
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		<guid isPermaLink="false">http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/</guid>
		<description><![CDATA[Filed under: Sci-fi, Events, real-world, Interviews, MMO industry, Star Wars Galaxies, Trading card games, Massively Interviews
	
When I penned this week's Soapbox about Star Wars Galaxies and the NGE, I had no idea what was in store for MMO gamers tod...]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/trading-card-games/" rel="tag">Trading card games</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div style="text-align: center; ">
	<a href="http://www.massively.com/category/star-wars-galaxies"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/top.jpg" vspace="4" /></a></div>
When I penned <a href="http://massively.joystiq.com/2011/06/21/the-soapbox-the-uncle-owen-paradox/">this week's Soapbox about <em>Star Wars Galaxies</em> and the NGE</a>, I had no idea what was in store for MMO gamers today. In fact, I was so confident that the pre-eminent MMO sandbox was going to be around forever (or at least <a href="http://massively.joystiq.com/2011/06/23/star-wars-galaxies-ages-eight-years-gracefully">another eight years</a>) that I reassured commenters that there was no need to fear <a href="http://www.swtor.com"><em>Star Wars: The Old Republic</em></a>. The two games might both feature the Star Wars IP, but their goals are so dramatically different -- one being a dialogue-driven themepark, the other being a player-driven sandbox -- that they shouldn't conflict unduly. Surely Star Wars fans could play both indefinitely and enjoy both types of gameplay.<br />
<br />
Unfortunately, on Thursday we learned that just won't be so. <a href="http://www.massively.com/tag/soe">Sony Online Entertainment</a> has announced that <a href="http://starwarsgalaxies.station.sony.com/"><em>Star Wars Galaxies</em></a> will be <a href="http://forums.station.sony.com/swg/posts/list.m?topic_id=1220357">shutting down on December 15th</a> of this year, marking what is in my mind the most significant sunset of a major MMO to date (and a personally painful one for many on the staff at Massively, including me). I know what you're thinking, and no, the impending closure is due neither to the hackings nor to a dwindling playerbase. Past the break, an audibly regretful <a href="http://www.massively.com/tag/john-smedley">John Smedley</a>, President of SOE, sits down with us to chat about <a href="http://www.massively.com/category/star-wars-galaxies"><em>SWG's</em></a> sunset, explaining the reasons that led to the decision and offering a new hope for the future.<p><a href="http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/" rel="bookmark">Continue reading <em>Exclusive: Smedley on the sunsetting of Star Wars Galaxies [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/">Exclusive: Smedley on the sunsetting of Star Wars Galaxies [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Jun 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19975188/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>The Soapbox: The Uncle Owen paradox</title>
		<link>http://www.bethegamer.com/2011/06/21/the-soapbox-the-uncle-owen-paradox/</link>
		<comments>http://www.bethegamer.com/2011/06/21/the-soapbox-the-uncle-owen-paradox/#comments</comments>
		<pubDate>Tue, 21 Jun 2011 18:00:00 +0000</pubDate>
		<dc:creator>Brianna Royce</dc:creator>
				<category><![CDATA[Sony-Online-Entertainment]]></category>
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		<guid isPermaLink="false">http://massively.joystiq.com/2011/06/21/the-soapbox-the-uncle-owen-paradox/</guid>
		<description><![CDATA[Filed under: Sci-fi, MMO industry, Opinion, Star Wars Galaxies, The Soapbox
	
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions ...]]></description>
			<content:encoded><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/the-soapbox/" rel="tag">The Soapbox</a></p><div style="text-align: center; ">
	<a href="http://starwars.com/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/owen.jpg" vspace="4" /></a></div>
<em>Disclaimer: <a href="http://www.massively.com/category/the-soapbox/">The Soapbox</a> column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.</em><br />
<br />
This week, the venerable <a href="http://starwarsgalaxies.station.sony.com/"><em>Star Wars Galaxies</em></a> celebrates its eighth year of existence. I was there in the beginning -- before the beginning, in fact. I did what a lot of you early <a href="http://www.massively.com/category/star-wars-galaxies"><em>SWG</em></a> players probably did: I had a guild and a guild city, multiple accounts, a booming business as a chef, and a character who could entertain and fight. Even then, we realized how different SWG was from its immediate predecessors like <a href="http://www.everquest.com"><em>EverQuest</em></a> and <a href="http://darkageofcamelot.com/"><em>Dark Age of Camelot</em></a>. We'd returned to the earlier age of <a href="http://www.uoherald.com/"><em>Ultima Online</em></a>, of persistent worlds (as the term was used back then). It was more a world than a game, and in it we could roleplay whatever we liked, to a point. Nowadays, we'd call it a sandbox.<br />
<br />
Old-school MMO gamers know well that the sandbox is under attack. Some will blame it on <a href="http://www.massively.com/category/everquest"><em>EverQuest</em></a>, some on <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>, some on the free-to-play phenomenon. Among the Massively commenters, there's a large contingent of gamers who consider <em>SWG's</em> own <a href="http://www.massively.com/tag/nge">NGE</a> to be the beginning of the end of the classic sandbox. I can't say they're wrong when it comes to the philosophy governing new MMOs, but the sandbox isn't dead yet.<p><a href="http://massively.joystiq.com/2011/06/21/the-soapbox-the-uncle-owen-paradox/" rel="bookmark">Continue reading <em>The Soapbox: The Uncle Owen paradox</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/21/the-soapbox-the-uncle-owen-paradox/">The Soapbox: The Uncle Owen paradox</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Jun 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/21/the-soapbox-the-uncle-owen-paradox/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19967035/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/21/the-soapbox-the-uncle-owen-paradox/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
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		<title>Star Wars Galaxies Offers Free Character transfers!</title>
		<link>http://www.bethegamer.com/2009/01/12/star-wars-galaxies-offers-free-character-transfers/</link>
		<comments>http://www.bethegamer.com/2009/01/12/star-wars-galaxies-offers-free-character-transfers/#comments</comments>
		<pubDate>Tue, 13 Jan 2009 01:15:40 +0000</pubDate>
		<dc:creator>Xavier</dc:creator>
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		<guid isPermaLink="false">http://www.bethegamer.com/?p=769</guid>
		<description><![CDATA[SWG is offering free character transfers Free Character Transfer Service &#8211; January 13 &#8211; March 31, 2009 &#8211; 01/12/2009 Kick off the new year with a fresh start on a new galaxy! Join up with old friends or make new ones with the free Character Transfer Service promotion! Free character transfers begin on January 13, [...]]]></description>
			<content:encoded><![CDATA[<p>SWG is offering free character transfers</p>
<blockquote>
<div class="headlines"><strong>Free Character Transfer Service &#8211; January 13 &#8211; March 31, 2009</strong> &#8211; 01/12/2009</div>
<div class="article">
<p>Kick off the new year with a fresh start on a new galaxy! Join up with old friends or make new ones with the free Character Transfer Service promotion! Free character transfers begin on January 13, 2009, and are only offered to those accounts with characters created on or before December 11, 2008 on the identified galaxies.</p>
<p>Check out these links for the most up-to-date information about transferring your character:</p>
<ul>
<li><a href="http://starwarsgalaxies.station.sony.com/players/news_archive.vm?id=68179">Step-by-Step Guide to Transferring</a></li>
<li><a href="http://forums.station.sony.com/swg/posts/list.m?topic_id=816422">Frequently Asked Questions</a></li>
<li> <a href="http://forums.station.sony.com/swg/posts/list.m?topic_id=819294">Notes on the Free CTS from the GM Team </a></li>
</ul>
<p><span style="color: red;">Please note!</span> To prevent issues with a transfer, please close the game immediately after completing the transfer process and <strong>do not log into ANY character on that account for at least TWO HOURS after transferring</strong>.</div>
</blockquote>
<p>http://starwarsgalaxies.station.sony.com/players/news_archive.vm?id=68184&amp;month=current</p>
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